2/21/2023 0 Comments Apple shareplay wwdc![]() ![]() ![]() In some circumstances, a device may display content within an operating environment. Accordingly, occlusions (e.g., obstructions) between physical objects and ER objects are negated, enabling a richer set of functionalities with respect to the home ER environment. For example, in some implementations, the method includes moving the subset of ER objects relative to physical objects within the home ER environment. In some implementations, the method includes moving the subset of ER objects in response to detecting a second input. Displaying a virtual object at a predetermined location within the current operating environment is problematic because the virtual object and a physical (e.g., real-world) object that is also within the current operating environment may obstruct (e.g., occlude) each other, degrading the functionality provided by the current operating environment.īy contrast, various implementations include systems, methods, and electronic devices that, in response to detecting a first input directed to a first diorama-view representation of a first ER environment, transforming a subset of ER objects included in the first diorama-view representation into the home ER environment as a function of home ER world coordinates and first ER world coordinates. Modifying the current operating environment may include displaying different (e.g., new) virtual objects at respective predetermined locations within the current operating environment, independent of user input. In some applications, the device modifies display of a current operating environment. In some circumstances, a device may display one or more objects within an operating environment. The device also lacks a mechanism for displaying virtual objects such that the virtual objects and physical objects from occluding each other within the operating environment.Īpple's invention introduces us to a new method that includes displaying, via a display device, what they brand as a "home enhanced reality (ER) environment" characterized by home ER world coordinates, including a first diorama-view representation of a first ER environment. However, the device lacks a mechanism for enabling three-dimensional (3D) manipulation of the displayed content within the operating environment. In virtual reality (VR) applications, the operating environment corresponds to a virtual environment including purely virtual objects. In augmented reality (AR) applications, the operating environment corresponds to a physical (e.g., real-world) environment including physical objects, and the previously available device displays virtual objects overlaid on a graphical representation of the physical environment. In Apple's patent background they note that a previously available device may display content within an operating environment. Apple introduces us to the "home enhanced reality (ER) environment" that uses a plurality of diorama views. Today's patent application dives deep into a future generation of SharePlay for AR that could also be used with their future Mixed Reality headset. In fact, SharePlay is likely the first step towards an AR version that's in-the-works. This is what today's patent is about technically speaking. This was introduced at WWDC-21 and below is that particular segment of the keynote. However, the one theme of the patent that all Apple fans could appreciate is the new SharePlay feature allowing friends to watch movies together on their devices or TV and more. This is a highly technical patent that engineers and developers working in the field of augmented reality will better appreciate. Today the US Patent & Trademark Office published a patent application from Apple that relates to augmented reality and a method for displaying content, and, in particular, displaying respective representations of environments. ![]()
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